Good job crew! We not only got through a jarring 16 turns in the first run of the current prototype board game we managed to kill a few characters along the way. It had so many things to fix that we spent most of today playing out the suggested changes in a quick running 2 player game with the Game Master having his hands on the wheel of a contestant. End game looked somewhere around Round 75 and that seems a tad daunting. None the less, it was a great coupla days at the house of (S)laughter with food, folks and a fuck-load of fun.
We have plenty of tactile elements to the game already!! |